Your engines are offline, you’re stuck in space, and only your tractor and repulsor beams are working. You’ll have to use your opponent’s ships to fling yourself to the warp gate and try to escape!
Choose a number from zero to five and hope you manage to outwit your opponents. Only the player who chooses the highest unique number will get to perform an action this round, with the number chosen determining that action!
Roll two dice and write both numbers onto your player sheet: but choose your placement wisely, as where you write a number determines exactly where the second number must be placed, as well.
Roll the dice, combine the results, and write the resulting numbers down on your map of Germany. But choose wisely: you’re trying to make long lines of connected cities, but no number can appear on your map twice.
OuiSi (meaning Yes Yes in French and Spanish and pronounced "we-see") is a game all about making connections, in shapes, images, colors, and ideas across an array of photographs.
A light, fast, and casual card game about playing all your cards and trying to win with the lowest number of points. The round ends once a player places their last card, and all cards left in your hand then score. So how does it play?
"I love this magazine; there are so many new games out all the time, it's hard to know what's any good. It's great to have a reliable source for finding some of the best ones."
— Ember (Subscriber)
"I just discovered your magazine and couldn't be happier. I didn't realize there was something out there that was made just for me. Thanks."
— Travis Q. (Subscriber)
"Love what you folks are doing."
— John Kovalic (Dork Tower, Munchkin)
"It is great to have a company promoting games the way you do. The magazine has some great information for retailers, players, and pretty much anyone into games."
— Jeff Smith (JustUS Productions)
"CGI is by far my favorite board gaming publication. A fantastic read."
— Landon Squire (How Lou Sees It)
"It's a great resource & fun read. Check it out."
— Stephen Conway (The Spiel Podcast)
"I really like what you have done with CGR and I read it cover to cover every issue."
— Rick Soued (Eagle-Gryphon Games)
"The magazine is a great resource for new game info as well as for great articles related to gaming. It helps me for planning MACE, my gaming convention in North Carolina."