CGI#53: Final Girl, Con Recap, Board Games As Art, and Ancient Games
The designer of Final Girl: A Rotten Harvest opens up about the inspiration behind this chilling solo adventure, with sanity pushed to the limits to defeat a pumpkin-headed killer.
Plus: trends and new releases from Gen Con and Origins 2025, a philosophical exploration of board games as an art form, the history and evolution of digital board games, what we can learn from the design philosophies of ancient games, and TWO FREE print-and-play games: Hnefatafl: Valhalla expansion by Roman Zadorozhnyy and Skyward Parcel by Marek Kolcun. Our readers also discuss their favorite dice games.
This issue features reviews of Medieval Academy, Ghosts Can't Draw, Diatoms, Mutton Bustin, Positano, Donut Shop, Pop Com, and a guest review of Hot Streak written by Major Fun.
Keep up the great info flow!
i WANT to get all the games . . . I can't AFFORD to . . . but I WANT to.
A cartoon page would be nice and/or a puzzle/quiz/game page like they use to have in the old OMNI mags.
I've been eyeing the Final Girl series for a minute, but I just can't bite the bullet. Maybe this newest iteration will be what finally makes me pull the trigger.
Interesting to see the info on how GenCon felt different. Would love to attend someday.
It looks like a good read.
awesome read!
Great read!
Excited to read the article on Final Girl- great game with fantastic art and villains.